PBR - Physical Based Rendering
Realtime PBR photorealism is here!
PBS - Physical Based Scanning
The generated Digital 3D Twins are uploaded automatically to our nukleus.cloud platform, which is an ultraslim MAM (Media Asset Management) system. Digital 3D Twin hosting, publishing and further processing is managed entirely in nukleus.cloud.
Our tools n' toys
C++ is our daily bread and butter, often in combination with Unity3D C# scripts or Unreal Engine. On the server/web side, our technologies of choice are MongoDB, node.js and vue.js.
With us, you can take proper crossplatform (Windows, MacOS, Linux, Android, iOS) software development for granted - scaling of complex cloud infrastructure included.
We are truly experienced in all sorts of 2D and 3D data acquisition, processing and publishing.
How can we help you? :-)